1. Shoot, then loot. 2. Carrier drops covereth a multitude of sins. 3. Enemy cynos and friendly cynos should be easier to tell apart. 4. If violence wasn’t your last resort, you failed to resort to enough of it. 5. If the loot is good enough the grunts will stop complaining about the incoming fire. 6. Sometimes the only way out is through... through the enemy fleet. 7. Every ship is usable as bait at least once. 8. "Dumb Fittings" means never stopping to ask "what's the worst thing that could happen?" 9. Only you can prevent friendly fire. 10. The longer everything goes according to plan, the bigger the impending hotdrop. 11. If the experienced pilots are sending you out with a cyno, you're probably bait. 12. Gate camping is like riding a moped - it's fun, but you don't want your friends to see you doing it. 13. If you're not willing to shoot your own bait, you're not willing to win. 14. A bigger fleet than your's just means you have more targets to choose from. 15. If their entire fleet lands on grid next to you, somebody's done something wrong. 16. If the ships you destroy are easily replaced, you didn't do enough damage. 17. "Orbit and AFK" is fine, provided you never actually AFK. 18. Don't be afraid to be the first to resort to violence. 19. The enemy of my enemy is my enemy's enemy. No more. No less. 20. A little trust goes a long way. The less you use, the further you'll go. 21. That which does not kill you has made a tactical error. 22. When the going gets tough, the tough call for Russian hotdrops. 23. There is no 'overkill.' There is only 'cyno green' and 'sure you can drop your Super' 24. Just because it's easy for you doesn't mean it can't be hard on your victims. 25. "Do you have triage?" means "I fucked up" 26. "They'll never expect this" means "I want to try something stupid" 27. If it’s stupid and it works, it’s still stupid and you’re lucky. 28. The amount of loot is inversely proportional to the likelihood of surviving to collect it. 29. Don’t try to save money by conserving ammunition. Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Therm Sansha - Thermal Angel - Explosive Mercenary - Therm •(Faction) Burrow / Drone Collection (easiest) •(Faction) Hideaway / Drone Cluster •(Faction) Refuge / Drone Gathering •(Faction) Den / Drone Gathering •(Faction) Yard / Drone Surveillance
Dashboard
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Active TimezoneUSTZ
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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