Damage type to protect against: Guristas - Kinetic / Thermal Serpentis - Thermal / Kinetic Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal Angel Cartel - Kinetic / Explosive / Thermal Minmatar Fleet - Thermal / Explosive Amarr Navy - EM / Thermal Caldari Navy - Kinetic / Thermal Gallente - Kinetic / Thermal Mercenary - EM / Thermal / Kinetic Mordu's Legion - Kin/Thermal Drones - EM / Thermal Khanid - EM / Thermal Thukker - Explosive
Main Damage type to shoot at the enemy: Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - Thermal Sansha - Emp Angel - Explosive Mercenary - Thermal Higher than -2.0 security status: no travel restrictions -2.0 or worse: cannot enter 1.0 systems -2.5 or worse: cannot enter 0.9 systems -3.0 or worse: cannot enter 0.8 systems -3.5 or worse: cannot enter 0.7 systems -4.0 or worse: cannot enter 0.6 systems -4.5 or worse: cannot enter 0.5 systems
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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