Got a salvage job? Planning on doing some combat sites or combat missions? Let me know!
Always ready to pull some juicy wrecks!
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Quick notes:
Multi-modules penalty:
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,912% effect
3d mod: c(3) = 57,104% effect
4th mod: c(4) = 28,247% effect
5th mod: c(5) = 10,599% effect
Faction Damage to deal Damage to resist
Angel Cartel Explo / Kin Explo (62%) / Kin (22%)
Blood Raiders EM / Therm EM (50%) / Therm (48%)
Guristas Kin / Therm Kin (79%) / Therm (18%)
Mordu's Legion Kin / EM Kin (70%) / Therm (30%)
Roque Drones EM / Therm Explo (68%) / Kin (20%)
Sansha's Nation EM / Therm EM (53%) / Therm (47%) (incursions=omni)
Serpentis Kin / Therm Therm (55%) / Kin (45%)
Amarr Empire EM / Therm EM (47%) / Therm (42%)
Caldari State Kin / Therm Kin (51%) / Therm (48%)
Gallente Fed. Kin / Therm Kin (60%) / Therm (39%)
Minmatar Rep. Explo / Kin Explo (50%) / Kin (31%)
Sleepers = Omni. avoid.
Triglav. Therm / Explo complicated...
Frigates therm 65%/explo 35%
Destroyers
Cruisers
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Complexes ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship