** Damage types *** Guristas - Kinetic / Thermal (weak against kinetic) Serpentis - Thermal / Kinetic (weak against thermal) Blood Raider - Thermal / EM (weak against EM) Sansha's Nation - EM / Thermal (weak against EM) Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive) Mordus Legion - Thermal / Kinetic Minmatar Fleet - Thermal / Explosive Amarr Navy - EM / Thermal Gallente Navy - Explosive Thukker Tribe - Thermal / Explosive
***Racial Jammers*** Caldari- gravimetric gallente- ion field Amarr- White noise minmitar- phase inversion general - initiated multispect ecm 1
Security status: Empire restrictions- Below -2 = not in 1.0 sec systems Below -2.5 = not in 0.9 sec systems Below -3 = not in 0.8 sec systems Below -3.5 = not in 0.7 systems Below -4 = not in 0.6 systems