If it's stupid, but it works, it isn't stupid. If your attack is going really well, it's an ambush No plan survives contact with the enemy The diversion you are ignoring is the main attack The enemy invariably attacks on two occassions: When are you ready, and when you are not A retreating enemy is just falling back and regrouping The easy route is always warp bubbled Teamwork is essential; it gives the enemy other people to shoot at Never draw fire, it irritates everyone around you If the enemy is within range, so are you. Anything you do can get you podded, including nothing. Make it too tough for the enemy to get in, and you will not be able to get out. The cavalry doesn't always come to the rescue. The one item you need is always in short supply The enemy never watches, until you make a mistake Combat experience is something you don't get until after you need it. There is always a way, and it usually doesn't work
Dashboard
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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