You can add 6 seconds to the response time by drawing concord to another belt or area in the system. Usually in mining systems there are cans or wrecks. If you shoot one with a noob ship you will take a very small sec status hit (.8048% in a .5). If you cant find a can you can have a "neutral alt" drop one. Or you can just shoot at a buddy. Make sure you don't do it on a gate or station as the guns can pop you before concord gets there. Once Concord arrives at the false alarm, you will have an additional 6 seconds to do your dirty work. Or, if you are a bad guy miner, you will have up to 19 seconds to defend yourself.
ISD Rhittas > They are as such for efficiency: Stacking Mod Effectiveness: 1st mod: 100.00% 2nd mod: 86.9% 3rd mod: 57.1% 4th mod: 28.3% 5th mod: 10.6%
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
No Killboard Found
There is no killboard configured at this address. Want your own personalized EVE Online killboard?