Level 1: Any standings Level 2: 1.0 or higher Level 3: 3.0 or higher Level 4: 5.0 or higher Level 5: 7.0 or higher Engineering 5 - to maximize the power core. Electronics 5 - to maximize the CPU. Energy Management 5 - to maximize the capacitor capacity. Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges. Energy Grid Upgrades 5 - to reduce the CPU requirements Mechanic 5: To maximize hull strength. Shield Management 5: to maximize shield capacity. Shield Operation 5: to maximize the rate at which the shield recharges. Hull Upgrade 5: To maximize armor strength. Angel - 62% Explosiv - 22% kinetic use Explosiv Serpentis - 55% thermal - 45% kinetic use Kinetic Mordus - 70% Kinetic - 30% Thermal use Kinetic Guristas - 79% Kinetic - 18% thermal use kinetic Sansha - 53% EMP - 48% Thermal use EMP Blood - 50% EMP - 48% Thermal use EMP Amarr - 47% EMP - 42% Thermal use EMP/Thermal Caldari - 51% Kineti
Dashboard
Stats
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Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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