*** Damage types *** Amarr Navy - EM / Thermal Ammatar Navy - EM / Thermal Angel Cartel - Kinetic / Explosive / Thermal Blood Raider - Thermal / EM Gallente Navy - Kinetic / Thermal Guristas - Kinetic / Thermal Minmatar Fleet - Explosive / Kinetic Serpentis - Thermal / Kinetic Sansha's Nation - EM / Thermal
*** Best Damage to NPCs *** Gallente Navy - Thermal Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Thermal Sansha - Thermal Angel - Explosive Mercenary - Thermal
Level 1 = Anomaly Class (easiest) Level 2 = Hidden + Anomaly Class Level 3 = Forsaken + Anomaly Class Level 4 = Forlorn + Anomaly Class (hardest) Class 1 = Hideaway(easiest) Class 2 = Burrow Class 3 = Refuge Class 4 = Den Class 5 = Yard Class 6 = Rally Point Class 7 = Port Class 8 = Hub Class 9 = Haven Class 10 = Sanctum(Hardest)
Dashboard
Stats
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Active TimezoneUSTZ
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Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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