*** ECM *** Minmatar - Inverter Caldari - Destabilizer Gallente - Ion Amarr - White
Wormhole Class C1 = Blue Green C2 = Blue C3 = Grey C4 = Orange C5 = Black with some Red C6 = Black and Red Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Class 2 C125 D364 D382 G024 I182 N766 R943 Class 3 C247 L477 M267 N968 O477 O883 X702 Class 4 E175 M609 O128 T405 X877 Y683 Z457 Class 5 H296 H900 L614 M555 N062 N432 N770 V911 Class 6 A982 B041 R474 S804 U319 U574 V753 W237 High Sec A641 B274 B449 B520 D792 D845 N110 S047 Low Sec A239 C140 C391 J244 N290 N944 R051 U210< Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142 WH Uptime: "This wormhole has not yet begun its natural cycle of decay and should last at least another day." 24+ hours "This wormhole is beginning to decay, and probably won't last another day." under 24 hours "This wormhole is reaching the end of its natural lifetime." less than 4 hours
*** Difficulty levels *** Burrow (lowest) Hideaway Refuge Den Yard Rally Point Port Hub Haven Sanctum (hardest)