╭∩╮(◣_◢)╭∩╮ If the enemy is in range, so are you. If it moves: shoot it. If it doesn't move: poke it with your turret and then shoot it. Incoming fire has the right of way. Don't look conspicuous: it draws fire. The easy way is always mine. Overkill works. Friendly fire isn't. Try to look unimportant, they may be low on ammo. Professionals are predictable, it's the amateurs that are dangerous. Teamwork is essential; it gives the enemy someone else to shoot at. If you can't remember, the claymore is pointed at you. If your attack is going well, you have walked into an ambush. The enemy diversion you are ignoring is the main attack. Communications will fail as soon as you desperately need support. All five second fuses are three seconds No plan survives first contact with the enemy Smart bombs have bad days too Don't be the first, don't be the last and don't volunteer for anything Anything you do can get you shot including doing nothing
Dashboard
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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