“I don’t win fights. I start the ones you can’t leave.”
Pilot Characteristics: \xb7 Lives on D-scan and bad intentions \xb7 Always one system ahead, usually uncloaked \xb7 Treats “almost safe” as a personal challenge \xb7 Tackles first, thinks later, survives anyway \xb7 Calls it scouting; others call it stalking
Pilot skill bonuses (per skill level): \xb7 +5% faster reactions when you think you’re clear \xb7 +10% chance to land tackle before you finish aligning \xb7 +15% bonus to catching “just passing through” targets \xb7 +8% increase in confidence under questionable decisions
Role Bonus: \xb7 100% chance your warp was already too late \xb7 +50% fleet warp accuracy to his bad decisions \xb7 Immune to hesitation when point is needed \xb7 +25% chance you realize the mistake mid-scram