Shortcuts Approach Q + left click object Orbit W + left click object Keep at Range E + left click object Show Info T + left click object Align to A + left click object Warp to S + left click object Dock/Jump/Activate Gate D + left click object Lock Target Ctrl + left click object
-Smallest to Largest Site Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site- Hidden > Forsaken > Forlorn
** Main Damage type to shoot at the enemy ** Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Thermal Sansha - EM & Thermal Angel - Explosive Mercenary - Thermal
** Damage types done by the enemy ** Guristas - Kinetic / Thermal Serpentis - Thermal / Kinetic Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal Angel Cartel - Kinetic / Explosive / Thermal Minmatar Fleet - Thermal / Explosive Amarr Navy - EM / Thermal
-2.0 or less attacked in 1.0 systems 0.5: ~19 seconds Players with -2.5 0.9 systems 0.6: ~14 seconds Players with -3.0 0.8 systems 0.7: ~10 seconds Players with -3.5 0.7 systems 0.8: ~7 seconds Players with -4.0 0.6 systems 0.9: ~6 seconds Players with -4.5 0.5 systems 1.0: ~6 seconds
Site Classifications: Class 1 = Hideaway or Drone Cluster (easiest) Class 2 = Burrow or Drone Collection Class 3 = Refuge or Drone Assembly Class 4 = Den or Drone Gathering Class 5 = Yard or Drone Surveillance Class 6 = Rally Point or Drone Menagerie Class 7 = Port or Drone Herd Class 8 = Hub or Drone Squad Class 9 = Haven or Drone Patrol Class 10 = Sanctum or Drone Horde (hardest)