:: NME Harden Use :: Blood Raider --- EM/Thermal ---------------- EM Guristas ------- Kinetic/Thermal ------------- Kinetic Sanshas ------- EM/Thermal ---------------- EM Serpentis ------ Thermal/Kinetic ------------- Kinetic Angel. --------- All Resist (pri. Expl. Kin.) --- Explosive Mordus -------- Kinetic/Thermal ------------- Kinetic Rogue Drones -- All Resist (pri. Expl. kin) ---- EM Mercenary ----- All Resist (pri. EM, Therm) --- Thermal Minmatar. ------ All Resist ----------------- Thermal (Explo) Gallente. ------- Kinetic/Thermal (sec. EM) --- Thermal Amarr --------- EM/Thermal. --------------- Thermal Caldari -------- Kinetic/Thermal ------------- Kinetic The Seven ----- All Resist ----------------- Thermal
-2.0 or less attacked in 1.0 systems 0.5: ~19 seconds Players with -2.5 0.9 systems 0.6: ~14 seconds Players with -3.0 0.8 systems 0.7: ~10 seconds Players with -3.5 0.7 systems 0.8: ~7 seconds Players with -4.0 0.6 systems 0.9: ~6 seconds Players with -4.5 0.5 systems 1.0: ~6 seconds
Site Classifications: Class 1 = Hideaway or Drone Cluster (easiest) Class 2 = Burrow or Drone Collection Class 3 = Refuge or Drone Assembly Class 4 = Den or Drone Gathering Class 5 = Yard or Drone Surveillance Class 6 = Rally Point or Drone Menagerie Class 7 = Port or Drone Herd Class 8 = Hub or Drone Squad Class 9 = Haven or Drone Patrol Class 10 = Sanctum or Drone Horde (hardest)