•Players with -2.0 or worse will be attacked in 1.0 systems •Players with -2.5 or worse will be attacked in 0.9 systems •Players with -3.0 or worse will be attacked in 0.8 systems •Players with -3.5 or worse will be attacked in 0.7 systems •Players with -4.0 or worse will be attacked in 0.6 systems •Players with -4.5 or worse will be attacked in 0.5 systems
Enemy ------------ Tank With ------- Hit them with Angels Cartel ------- Exp/Kin -------- Exp Blood Raiders ------ EM/Therm ------- EM Guristas Pirates ---- Kin/Therm ------- Kin Mordu's Legion ----- Kin/Therm ------- Kin Sansha's Nation ---- EM/Therm ------- EM Serpentis ---------- Kin/Therm ------- Kin Khanid--------------Kin--------------TBA Thuckker------------Therm-------------TBA Amarr ------------- EM/Therm --- Em/Therm Caldari ------------ Kin/Therm --- Kin/Therm Gallente ----------- Kin/Therm ------ Therm Minmatar -----------Exp/Kin --------- Therm
Faction EM EX KI TH Weakness Amarr Empire 48% 0.5% 18% 32% Therm / EM Angel Cartel 11% 58% 19% 11% Exp / Kin Blood Raiders 45% 0.1% 12% 42% EM / Therm Caldari State 1.66% 0% 72% 25% Kinetic Gallente 2.3% 0% 44% 53% Kin / Therm Guristas 0% 0% 83.6% 16.4% Kin / Therm Khanid 52% 0.8% 7.5% 39.5% Therm Mercenary 7% 6% 24% 63% Therm / Kin Minmatar 21% 51% 19% 8% Therm / Kin Mordus 2.6% 0% 81% 16% Kin / EM or Exp Rogue 7.6% 55% 19% 18% EM / Kin Sansha's 60% 0% 8% 32% EM / Therm Serpentis 0% 0% 38%
Dashboard
Stats
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Efficiency0%
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Active TimezoneUSTZ
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Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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