Do not despise a snake for not having horns, for who's to say it will not become a DRAGON! A clever man said that. ____ The Jock with Camel and a Solar Panel _____
They will have time enough, in those endless eons, to attempt all things, and gather all knowledge. They will not be like gods, because no gods ever imagined by our minds have ever possessed the powers they will command. But for all that, they may envy us, basking in the bright afterglow of Creation; for we knew the universe when it was young.
Sir Arthur C. Clarke ___________
Rules of EVE 0. Don't fly anything you can't afford to lose. 1. If it moves, shoot it. 2. If it doesn't move, poke it with your turret and then shoot it. 3. When in doubt-empty your magazine.!! 4. Overkill works. 4a. There is no kill like an overkill. 5. Never share a cockpit with somebody braver than you are. 6. If your attack is going really well, it's an ambush. 7. No plan survives the first contact with the enemy. 8. Five second bombs blow up in three seconds. 9. Try to look unimportant. The enemy may be low on ammo. 10. Don't look conspicuous-it draws fire. 11. Never draw fire - it irritates everyone around you. 12. Teamwork is essential; it gives the enemy other people to shoot at. 13. The enemy diversion you are ignoring, is the main attack! 14. The easy way is always camped... 15. Press F1-F8 (Grouped) for diplomacy options, if they don't work, right click and choose reload. ____________
NPC damage to deal / damage to tank: Angel Cartel: explo / explo 62%, kin 22% Blood Raiders: EM / EM 50%, therm 48% Guristas Pirates: kin / kin 79% Mordu's Legion: kin / kin 70%, therm 30% Sansha's Nation: EM / EM 53%, therm 47% Serpentis: Thermal / therm 55%, kin 45%
Faction standing: -5.0 or below, risk of being attacked by that faction's navy
Security status: -2.0 or worse will be attacked in 1.0 systems -2.5 -> 0.9 systems -3.0 -> 0.8 systems -3.5 -> 0.7 systems -4.0 -> 0.6 systems -4.5 -> 0.5 systems
http://wiki.eveuniversity.org/Cosmic_Anomalies
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Intel Profile
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