Enemies ------- Hardener to use ------ Damage type to use
Blood Raider --- EM/Thermal --------------- EM Guristas ------- Kinetic/Thermal ------------ Kinetic Sanshas ------- EM/Thermal --------------- EM Serpentis ------ Thermal/Kinetic ------------ Kinetic Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive Mordus -------- Kinetic/Thermal ------------ Kinetic Rogue Drones -- All Resis (pri. Expl. kin) ---- EM Mercenary ----- All Resis (pri. EM, Therm) -- Thermal Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive) Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal Amarr --------- EM/Thermal. -------------- Thermal Caldari -------- Kinetic/Thermal ------------ Kinetic The Seven ----- All Resis ----------------- Thermal EoM ----------- Kinetic/Thermal. ----------- Kinetic
Akiainavas III - School of Applied Knowledge (Lonetrek region) Jouvulen III - Science and Trade Institute School (Lonetrek region) Uitra VI - Moon 4 - State War Academy (The Forge region)
Abyssal sites. Weather Penalty Bonus Electrical -30/50/70% EM resist -50% Cap recharge time Exotic -30/50/70% Kin resist +50% scan resolution Firestorm -30/50/70% Therm resist +50% Armor HP Gamma -30/50/70% Exp resist +50% Shield HP Dark -30/50/70% turret optimal and fall off range +50% max velocity
Level Filament Name Penalty Amount 0 Tranquil Abyssal Filament -30% or -50%, random per site 1 Calm 2 Agitated 3 Fierce =================================================== 4 Raging Abyssal Filament -50% or -70%, random per room 5 Chaotic 6 Cataclysmic