Engineering CPU Management : Starting Skill Level: IV - Alpha Clone Limit: V Power Grid Management : Starting Skill Level: IV - Alpha Clone Limit: V Capacitor Management : Starting Skill Level: III - Alpha Clone Limit: IV Capacitor Systems Operation : Starting Skill Level: III - Alpha Clone Limit: III Armor Mechanics : 5% bonus to structure hit points per skill level. Starting Skill Level: II or III, depending on race - Alpha Clone Limit: V Hull Upgrades : 5% bonus to armor hit points per skill level. Starting Skill Level: II or III, depending on race - Alpha Clone Limit: V https://wiki.eveuniversity.org/The_Magic_14