Amarr Navy - EM / Thermal Angel Cartel - All Types Blood Raider - Thermal / EM Caldari - Kinetic / Thermal Gallente - Kinetic / Thermal Guristas - Kinetic / Thermal Minmatar Fleet - Thermal / Explosive Mercenaries - Kinetic / Thermal / Explosive Mordu's Legion - EM / Kinetic / Thermal Rogue Drones - All Damage Types Sansha's Nation - EM / Thermal Serpentis - Kinetic / Thermal Eom - EM
WH not yet begun more than 24 hours beginning to decay between 24 and 4 hours reaching the end less than 4 hours on the verge minutes
Rick Dastardly > T2 Guns:
8000x Void L (Less than <18km) 3000x Null L (More than 18km) 3000x Faction Antimatter L (For use if you are flying as the DDD, has better tracking for shooting frigates than Void L) Rick Dastardly > T1 Guns:
8000x Faction Antimatter L (Less than 15km) 3000x Faction Tungsten L (More than 15km)
Dashboard
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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