NPC Damage Type Weakness Angel Kinetic/Explosive Explosive Amarr EM/Thermal Thermal Blood EM/Thermal EM Caldari Kinetic/Thermal Thermal/Kinetic Gallente Kinetic/Thermal Thermal Guristas Kinetic/Thermal Kinetic Khanid EM/Thermal Thermal Minmatar Thermal/Exp Thermal/Exp Mercenary Thermal/Kinetic Thermal Mordus Kinetic/Thermal Kinetic Drones all damage types EM Sansha EM/Thermal EM Serpentis Kinetic/Thermal Thermal
ratting sites (lowest to highest) Hideaway (High sec) Burrow Refuge Den (High + Low) Yard (Low) Rally Point (Low + Null) Port Hub Haven (Null) Sanctum
Damage Output Needed / Damage Tank Needed C1: 100-200 DPS, 100-200 DPS tank C2: 200-300 DPS, 300-400 DPS tank C3: 400+ DPS, 500 DPS tank (sleepers can neut you out) C4: 800+ DPS (more preferable), 1500 peak DPS tank (sleepers can neut you out, some will point/web) C5 (non-escalation): 2000+ DPS, 2000-2500 peak DPS tank (Sleepers are evil neuters, many will point/web as well) C6 (non-escalation): 2000+ DPS, 3500+ peak DPS tank.