Angel Cartel = Gistii, Gistior, Gistum, Gistatis, Gist
Blood Raiders = Corpii, Corpior, Corpum, Corpior, Corpus
Rogue Drones = Alvi, Alvior, Alvum, Alvatis, Alvus
Guristas Pirates = Pithi, Pithior, Pithum, Pithatis, Pith
Sansha's Nation = Centii, Centior, Centum, Centatis, Centus
Serpentis Corporation = Coreli, Corelior, Corelum, Corelatis, Core
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Hardeners to use ***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM