Angel: All Amarr Navy: EM/Thermal Gurista, Mordus, Gallente: Kinetic/Thermal Blood: EM/Thermal Sansha: EM/Thermal Serpentis: Kinetic/Thermal Thukker: All Mercenary: EM/Thermal/ (Kinetik missiles) Caldary navy: Kinetic/Thermal Khanid: EM/Thermal Zazzmatazz : all types of dmg Mordus: Kinetic/thermal Rogue Pirate: EM/Explosive/Kinetic Odamian: Kin/therm Damage types to use Angel: EM(shields) Explosive(Armor), or thermal all round Amarr Navy: EM (shield) Explosive(Armor) Mordus: EM (shield) Explosive(Armor) Gurista: Kin(shields) Therm(Armor), Thermal/Kinetic all round Blood: Thermal Sansha: Thermal Serpentis: Thermal Mercenary: Explosives Caldary Navy: Explosives (Kine/Therm) Khanid: EM(shields) Explosiv
1 au = km 149 598 000 3 au = km 448 794 000 5 au = km 747 990 000 7 au = km 1 047 186 000 9 au = km 1 346 382 000 11 au = km 1 645 578 000 13 au = km 1 944 774 000 14 au = km 2 094 372 000 14.35 au = km 2 147 483 647