3 damage mods. Period. If you want to go with the 4th, fine, but 3 is a must.
Other hints: - Angel: go with Pulses. These fags like to hug you all the time orbiting at 5kms... seriously... - Guristas: put an ECCM on (specifically for your ship Amarr = Radar, Minmatar = Ladar) in place of a TC, be happy with almost no jamming. Drop an Inv. for a Kinetic. Fit an Auto Targeting II for laziness. - Sansha: Two Invulnerabilities will get you killed, go with One Inv. + EM. Adjust this to whatever you're flying. --> WARNING: Sansha's Blockade is the ONLY mission I every got in trouble with so far. Fit Tachyons / Arts, warp in at 70kms or 100km, blow them all from distance before the fuc.king TD takes place. Profit. - If flying the Nightmare, know your optimals and use the proper crystal. - you don't need a Caldari Inv. Field, but they help a lot. Yet, Gist X-Large repairer is priority.
Dashboard
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Intel Profile
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